


In Calradia, a new Phenomen appears: the bandits start to work together under one great leader. Many young mages flock to their gates everyday. the only faction who acceptes magic with open hearts. To the south of the kingdom Rhodoks, the Varinian Ellisari dabbles in the secret arts of magic. their mamlukes may be the only rivals to the Swadian knights in the whole continent. In the deserts, the Sarranid Sultanate wait in Silence for an opportunity. their swiftness and deadly horse archers sore through the great continent of Calradia. In the east, the Khergit Khanate resides. Their spearmen are the nightmares of all horsemen in Caladria. Specially designed to counter the Swadian Knights during their rebellion against Swadia. in the South, the Kingdom of Rhodoks and their great spearmen resides. Even the Swadian Knights were unable to stop their rebellion and their declaration of independence. In the north-eastern tundra, The Kingdom of Vaegir and their fearsome marksman, they could aim from very far away, and still crack the skull of their enemies. Their values of honor and power are the strongest. In the north, there is the kingdom of the Nords, they are battle hardened warriors, whom infantry cant be rivaled. However they still have the strongest knights that instill fear in their enemies. In the middle of the continent stands the kingdom of Swadia, Once strong and invincible, Now they are nothing but a shadow of their former selves. Seven kingdoms are constantly at war for glory, power and wealth. The old empire's glory has ended and now the age of wars and turmoil is upon us. It is the year 1257, and Calradia is shattered.
